Showing posts with label characterization. Show all posts
Showing posts with label characterization. Show all posts

Monday, July 7, 2025

SABRIYA Writing Journal 5: Starting to Write

So, I started writing. Not so fast, Stan.

You may note in the poster to the right that the picture of Sabriya has changed, and "Shanghai" has changed to "Shenzhen." More about that later.

The first scene of the first chapter (target 1,000 words) is supposed to set the tone and location of the story in an omniscient voice. According to Journal Entry 4, Step A, I had long pre-visualized the setting. So, I stepped to B. and began the "objective or universal POV" of the location and tone.  This is what I came up with.

It was a wild boar snort before midnight, June 1995, when thirty-three thousand taxis and motorcycles jammed the streets, freeways, and ferries of Hong Chi. The colorful conveyances shuttled high-maintenance women from the crowded luxury shops of Chao and responsible men from the financial district back to their plastic kitchens and bamboo bedrooms in the banyan-festooned foothills. Meanwhile, young couples, apparently without responsibilities and dressed similarly, flocked to the club district and its frolicking nightlife, and male tourists, who had long ago shed their responsibilities, trooped to Qui Plaza’s red-light district where strumpets displayed their available assets for rent. Along the densely populated late-night streets, wet and muggy from a late-afternoon squall, the intoxicating mix of diesel exhaust and steam from food stalls hawking exotic stir-fries, kabobs, and crepes anesthetized the masses in their search for meaning.

EXCEPT,  I had put off committing to a specific (historic) place. I really didn't want to get tangled up in writing another lengthy historical novel, because getting the history right is always challenging.  "Hong Chi" sounded generic enough, and not like Bangkok or Hong Kong, where I'd face the historical challenges of also including the local political reality that always seemed in flux. But I faced a dilemma. I didn't want the story to be so generic that the culture could not be clearly identified. The story is about human trafficking, so I stopped writing 500 words into the 1,000, and started to read (again) about human trafficking and organ harvesting in SE Asia. It became apparent that China was at the top of the list, not just because of independent gangs, but because in the far north-western autonomous region of Xinjiang, there are reports of forced government organ harvesting of ethnic minorities.

Time and place are essential elements to nail down, so I've made a working choice. 1995. SHENZHEN.  Shenzhen is a large, colorful Chinese city adjacent to Hong Kong. Shenzhen is located in the historically famous province of Guangdong, formerly known as Canton, where the Opium Wars took place along the Pearl River. I have read (twice) the non-fiction biography Canton Captain about Merchant Captain Robert Bennet Forbes (1804–1889) (written by James B. Connolly). I was fascinated by the place and wanted that research effort to play into the Sabriya project. Another inadvertent piece of research is that we have a close acquaintance who lives in China, who has visited Shenzhen and worked for the UN on anti-human trafficking projects.

Finally, as a visual person, I knew that I would need to physically describe my characters early on in the manuscript, and that their ethnic background would play a role in those descriptions. This realization led me to make decisions that pushed my desire for a generic approach off the table. 

Here are the steps I've taken in the last few days.

MAP

I created a map and identified the location of all the major scenes in the treatment. Google Maps is very helpful here, especially since all the locations identified in the map below (yellow dots) have photo galleries accessible on Google Maps. So, I can see what the land and buildings look like as they have been photographed in the last few years. 


TIMELINE

Next, I had to nail down the historic events and ages of all the major characters in the story. The principal story takes place in 1995, before Hong Kong was handed over to the People's Republic of China (in 1997), marking the end of 156 years of British rule. For my story to work, the United Kingdom still needs clout in China.  I've created timelines like this successfully in the past using Excel. The image below shows an example of the Excel timeline for Sibriya's story. It lists the central characters and their ages corresponding to events in the plot beginning in 1979. The last row is 1995. I will add political and other events to this Excel file as needed. (Yes, there are multiple story events each year, here represented simply by the letters A through Q.)


CHARACTER BOARD

My character picture boards were created decades ago by cutting out images from magazines. Years ago, I used pictures from Google Images (often celebrities dressed up for a movie character). But this time around, I used Microsoft Pilot AI. Here's the result. The prompts for creating these images include the ethnicity and age of the individuals. Of course, once I made these images based on age and ethnicity, I had to update the poster. The previous Sabriya image looked too European to come from S.E Asia.


Let's see if I can now get back to writing... although all the above is part of writing. Right?

Saturday, June 4, 2016

Characterization and The Moral Premise

As with everything in a story or script, the arc described in the moral premise needs to be present especially in each character's characterization. Not every element of characterization needs to arc, but arc'ing a few would strengthen the story. My online Storycraft Training Series (click on the link to access the training) teaches you how to do this in many ways. As an extension to that valuable training, here is a description of characterization and how it adds to the elegancy of the moral premise method of storytelling.

You can categorize characterization in the following ways:

Appearance. This refers to wardrobe, mannerisms, and hygiene. Do your characters look like, act, and dress like who they really are? Is this correlation obvious, obscured, and ironic? Do they dress down because of their humility or are they hiding something? Do they dress up out of arrogance or to compensate for a sense of inferiority? Do they refuse to care for their health because they hate who they are? How does their appearance change or not during the course of the story? A good writer will plan this arc, and it's clarity (or it's obscurity), to subliminally reinforce the moral premise of the story.

Action: This refers to their decisions to choose one course of action vs. another normally associated with the turning points of a plot (or subplot). What does the character do? What don't they do? What do they consider doing...or not doing? Is there an indication that they would like to do something but they turn from it, or that they don't want to do something but they do it anyway? While this is easy to describe in a novel with internal monologue, it's a bit more of an art in a screenplay where you only have physical actions to describe in the action paragraph or in the nonverbal of dialogue.  (Yes, you can explain it in dialogue, but don't.) A good writer will plan this arc (as they plot the action), to explicitly reinforce the moral premise of the story.

Appearances in a movie are an important
part of characterization. Above, Chris Hemsworth
prepares for his role in HEART OF THE SEA.
Dialogue: How does the character speak in use of grammar, confidence, dialect? How do these elements contrast and compare to other characters? Can we distinguish who is talking if there are no character tags above each dialogue line? While you may think these characteristics may stay constant throughout a story, the best stories find a way to arc this element. In real life, once, during a flight from Michigan to California, I sat next to man who felt obliged to communicate a particular persona to me through a distinct pattern of speech. As we talked during the four hour trip his speech slowly changed to that of normal midwesterner. As we said our goodbyes in the LAX terminal, he had morphed into an entirely different character than the one I sat next to leaving DTW. I thought, if this can happen that quickly in real life, then such a change in a 120 minute motion picture is not unrealistic. And, if those speech patterns are logically connected to the moral premise' weakness and strength, you have a reinforced arc that will connect emotionally with audiences. A good writer will imbue this into their characterizations. 

Arc: This refers primarily to the main turning points of the main plot and multiple subplots. How does the character moral decision making change throughout the story and how does that change relate to whether they are a good guy or a bad guy? The assumption is that a good guy will always get better and a bad guy will get his comeuppance. This reflects audience expectations of characterization in a broad overall sense. But irony plays an important role in keeping an audience's attention. Can you make a character more interesting my plotting their action in a way that "stings" the audience? Does your protagonist fake her own death, but not let the audience in on the trick? Do they appear to tell the truth, but are in fact lying? Do they take actions that seem malevolent, but turn out to be merciful? Keep your audience guessing by thus enriching your character's characterization. But never, EVER, be irrational about the character's arc. Natural Law is your friend, because the turning points of a story, while perhaps manipulated by the character's values, will always arc back to nature in the end. To do otherwise will cheat and irritate your audience. 

Internal motivation/values: This refers to what drives all the action of every story. It's what the character's believe above all else will bring them happiness. While this element is mostly hidden in a screenplay, it's important that the writer have this firmly in their mind so the subtleties of writing and the choice of words and the length of sentences and dialogue and everything else subtly reflect who the character is and what he/she hope to be. Characterization originates from the character's most intimately held values....those articulated in the moral premise statement. Those values control everything they are, think and do. For characterization to ring true to your audience/reader, you must never violate the natural law connection between a value, and when acted upon the physical consequence. The consequence may be delayed, thus encouraging a vice/weakness the character has, but ultimately their internal motivation will reward them—good or bad. It is in this manner that the physical consequences (what we "see" in the story) become metaphors for the character's true self. Characterization is how we see that trueness, oftentimes before the consequence hits. A good writer will have this figured out ahead of time, or (if you're a pantser) do it by instinct. 

Introduction: In a screenplay, the introduction of a significant character is that one sentence allowed the screenwriter to tell us who the character really is...or at least at that moment who the screenwriter wants the reader to think the character is. The introduction is explicit, omniscient characterization. The writer is allowed to describe the internal motivations and values of the character hopefully by connecting it to some physical and visible element. Example: "A debonair young man whose mind was always in the gutter."  "A mindless beauty who was totally innocent of her affect on the opposite sex." "A woman whose intentions were always good but who's affect was always unwelcome." "Jacob was the syndicate boss who ordered the death of hundreds but secretly he wanted to be a weekend preacher and save souls  especially his own." Novelists have much more leeway to use a whole scene, of every chapter, to flesh out such characterization. The good writer will carefully manipulate this description to set up the character's values, arc, and appearance to entrap the reader's emotions as the story unfolds. 


Hopefully evident in those last examples (and should be evident in all the other characterization elements) is the concept of irony. "It was the best of days it was the worst of days, they were the best of people but they were entirely flawed." I think more than anything else the natural, organic incorporation of such irony in characterization is what makes people and characters interesting to an audience.