Thursday, January 5, 2012

Creating Emote Pacing Charts of a Story

Alex Melii asked how the emote charts were created in an earlier post on Rollercoaster Story Pacing Charts.

I recently created a chart for a different version of the same screenplay mentioned in the above post. It's now titled PARABELLUM. It's an teen-wartime-actionier story. 
In 1943, near Berlin, a rebellious 14-year old German girl dares to battle her mother's fiancĂ©, a blood-thirsty S.S. Colonel, to rescue her Jewish friends from the ghetto before they’re liquidated. If you wish for peace, PARABELLUM. 

That genre and log line will explain the severe up and down slopes of the chart below, and the sustained high emotion of the final scenes.


As I explained in the earlier post about charts, the first time we created this chart for the script, there was this long slow (no action) part in the middle that obviously was out of place in a wartime-actionier script. So, those scenes were brushed, which also helped to shorten the story and get it below the 120 page limit, and closer to the 110 ideal.

At this point I explained (in a previous version of this post) how I took the Scene Length and Dialogue information from a Final Draft Report, and converted into data that generated the above chart. But in trying to do it again, the instructions were just too long and confusing, so I deleted it all.

What I would do to day is discussed here: https://moralpremise.blogspot.com/2019/07/ensuring-good-roller-coaster-ride-for_3.html

1 comment:

  1. Hey Stan! How's it going? I really enjoy your blog - thank you for sharing your ideas and wisdom with us! Wondering if you can make these charts using WriterDuet instead of Final Draft? And is it better to chart during rewrites or development? Or both? Thanks!

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